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If a bird has the option to live in more than one type of habitat, it cannot count toward this bonus. Discard an egg to the supply. And eventually, the pollinated flowers turn into fruits or seeds. For more on Pink Powers, see our rankings here: Ranking Wingspan's 22 Pink Powered Birds Once between turns: When another player takes the lay eggs action, lay 1 on a bird with a wingspan less than 30cm. A bird that uses its power to move into the habitat does not trigger this power. If you spend nectar as a wild, you may treat it as the food you spent it as. Points are only awarded to the player who contributes the most to each end-of-round goal: For example, you must have at least 1 grassland bird to score points for the most birds in the grassland habitat goal. Randomly select the first player and give them the first-player token. Keep up to 5 bird cards and discard the others. See: Draw Bird Cards and Activate Wetland Bird Powers. There are also several birds with powers that allow you to gain additional bonus cards. Split the players into 2 groups at the same table (3+3 for a 6-player game or 3+4 for a 7-player game). If a bird has the option to live in more than one type of habitat, it cannot count toward this bonus. When activated: For each bird in your with an on it, roll any 1 . (One or both can go on the reset space.). The space must be in the region of the Duet map that corresponds to the. Example: Draw 1 bird card, then you may discard 1 egg to draw another card. You can only draw a card if you first tuck a card from your hand. She always gains as many tokens as possible. Click on the "Install" icon near the right end of the address bar. reset the tray (discard all face-up cards and put out 3 new face-up cards), or, refill the tray (place new cards from the deck in any empty slots), or. Note: For Pellet Dissector she takes birds that can cache food. For this card, it does not matter whether the birds have eggs on them. Bird powers are always optional. Bonus spaces are the spaces that award // when you put a token on them. Next, you may activate the power on the bird card. They cannot use any resources gained from your power on their turn. When activated: Discard 1 to the spent nectar space for your . Star nests count toward this goal. / Selecting dice from the birdfeeder works the same as in the base game with the following substitution on the key. The seed must come from your supply not from a birds cache. If the extra bird has a round end power, it is triggered when the bird is played. Any cached food, eggs, or tucked cards are discarded when you move it. I realize that, technically speaking, it was still "once between turns. If Round 4 is over, go to game end & scoring. Choose 1 and tuck it behind this bird or add it to your hand. Objectively, The Best Qualities Birds Can Have in Wingspan. You are still competing as individuals, just as you You draw 1 additional from the deck. If Automa fails to find a valid available space to place a Duet token, she doesnt place one. If it has a when played or game end power, you may use it. In addtion to exchanging resources during your turn (see below), playing with Automarazzi affects setup, round structure, and end game scoring. To avoid confusion, be sure to wait for both active players to finish their turns before moving the turn-order dial. At the end of the round, if you have action cubes in all 4 areas on the left side of your player mat, you may take all three actions available on this card. You may tuck cards up to the number of action cubes. If you do, draw 1 of the new face-up . Keep 1 and discard the rest. You cannot carry over any nectar from round to round. The Automa does not score points for her bonus card at the end of the game. Activate any brown forest bird powers you wish, right to left. Multiple eggs on one bird each count. = Reminder: You may spend any 2 food tokens as if they are any 1 food token. "Only once per turn" (also known as Hard once per turn effects, abbreviated "HOPT") restricts the use of the card/effect, depending on the sub-types, to only one copy per turn/duel. Draw two bonus cards, pick the one you want to keep, and discard the other. When activated: Player(s) with the fewest birds: draw 1 . Count the birds you have played that have one of the following anatomical terms in their names. Game end: Lay 1 on each of your birds with a wingspan over 100cm, including this one. As with you, Automas quantity must be greater than 0 to score points for the goal. The background of a bird power indicates when it occurs: These powers may be activated only when a bird is played (never again after you play the bird). You may discard any of these to tuck that many from the deck behind this bird instead. When you reset the birdfeeder, re-roll all five food dice. The bird must specifically have a or symbol. Eggs on this card are not doubled, if the goal is counting the number of eggs. Pay its normal food cost, but ignore 1 in its egg cost. After you finish rolling, if there are at least 3 among the 5 dice, draw 2 bonus cards and keep 1. The bird that gives you a worm whenever another player plays a forest bird (check the screenshot) somehow didn't work. If a bird has the option to live in more than one type of habitat, it cannot count toward this bonus. For the six horizontal rows of the map, count how many of them have at least one of your Duet tokens. When played: Draw 1 new bonus card. The arrow points to the section you will use for the current round. You gain 1 additional from the supply. If no birds meet the requirement, draw 1 face-down bird card and place it face-down in Automas supply. In the unlikely event that you play more than 15 birds in a game (using all the Duet tokens), use a substitute. (Note that you will never roll more than 4 dice, because when all 5 dice are out of the birdfeeder it must reset immediately.) In a 7-player game, if there is no active player in your group when this type of power is activated, treat the player in your group who will be first player next as the first player. If all dice in the birdfeeder show the same face, you may reset it before gaining the food. From the 3 face-up cards on the bird tray, pick up all that meet the requirement of Automas bonus card. . All other players may lay 1 . When activated: Gain all that are in the birdfeeder. This is the default. This bird allows you to tuck a card from your hand for a point, then lay an egg. Example: Gain 1 food token from a die, then you may discard 1 bird card to gain another food token from a die. If you draw a with a wild wingspan (e.g., some in the Oceania Expansion)marked with an asterisk (*) in place of a wingspan measurementyou can select any positive length for that birds wingspan. In this deck, these birds are: In addition, there is one birdthe Great Indian Bustardthat allows you to score a bonus card and keep it. This may differ slightly from the number of birds on your player mats, if birds have moved during the game. If all dice show the same face, reroll all. When played: Draw 1 bonus card. Count the total number of eggs on birds with a ground nest. Pay the lower egg cost. When activated: All players gain 1 from the supply. When activated: Look at a from the deck. Game end: Cache up to 5 from your supply on this bird. Draw bird cards equal to the number of shown on your leftmost exposed wetland slot. They are characterized by almost imperceptible increases in G-load, and the natural stability of many airplanes tends to roll the wings back to level. Your turn is over. When activated: If the player to your right has a in their personal supply, gain 1 from the general supply. When activated: Repeat a brown power on one other bird in this habitat. Draw 1 for each card you tucked. If you do, gain all in the birdfeeder after resetting. The sequence need not consist of all birds in the habitat, and it need not start or end with the first or last bird in the habitat. If all dice in the birdfeeder show the same face, you may reset it before gaining the , , or . If you do, gain 1 , , or , if there is one. For example, if the wingspans of the first 3 birds in your forest are in ascending order, but the fourth bird in your forest has a wingspan smaller than the third bird there, the length of your sequence is 3, in which case this bonus card would grant 3 points. When played: Draw 1 bonus card for each bird in your . Tower Rex (towerrex.com) designed the birdfeeder dice tower. Count the total number of eggs on birds with a cavity nest. In the unlikely event that no eggs remain in the supply, use a temporary substitute. Roll it up to 3 times. Tuck 1 from your hand behind each. End your turn by placing your action cube on the left side of the gain food row. Once between turns: When another players succeeds, gain 1 from the birdfeeder. Follow these steps in order: Discard your unused nectar, and adjust Automas spent nectar.. Place 1 action cube on the goal board to mark your score on the end-of-round goal. You must put it on the same row where you spent it: when playing a bird, put it in the row where you played the bird. Advance her end-of-round goal scoring card. You must pay the food cost of the cassowary, but not the egg cost. When you distribute seed, you may distribute it to anyone at the table. Each action, however, uses a different method of selection. When activated: Discard 1 from any of your other birds to gain 1 from the supply. You may place 2 Duet tokens when you play them. Each neighbor from whom a was stolen may gain 1 from the supply. Flightless birds count as wild for wingspan requirements, so eggs may be laid on them for each of these bird powers, even though they are contradictory. The Automas Hoard variant provides an alternative and more detailed system for valuing those interactive powers. Numbers need not be consecutive, as long as they are ascending or descending. When activated: Choose 1 other player. Randomly select the first player and give them the first-player token, but Automarazzi still goes last. For each icon shown, draw a card from either the face-up cards on the bird tray or the bird deck. You may cache it on this card. Each bird counts just once, even if it has multiple colors in its name. Flocking bird powers and some predator powers allow you to tuck a card. Eggs are part of the cost of playing bird cards in columns 25. Wingspan: 53.3 ft: 35.8ft: Wing area: 318 ft^2: 174 ft^2: Normal gross weight: 19,815 lb: 2,950 lb: Total thrust at sea level: 7300 lb----- A sequence may include two or more birds with the same wingspan. When played: Play another bird in your wetland. Roll it once for each of your birds. Example: Lay 2 eggs, then you may pay 1 food to lay another egg. To do this, first turn over the Wingspan. Remember: pink powers may only be triggered once between your turns. Note: For Pellet Dissector she takes birds that can cache food. Count the birds you played that have wingspans 30cm or less. Strategic depth: Medium. When activated: Choose any 2 . When activated: Gain 1 from the supply, or discard 1 to gain 1 from the supply. When activated: Choose 1-5 birds in this habitat. A sequence may include two or more birds with the same wingspan. You also may choose to end the birds activation at any time to avoid the risk of failing and losing what you have gained. Place an action cube on the leftmost exposed slot in row on your player mat to take 1 of the following 4 actions: Select 1 bird card from your hand to play. Listed on 09 Feb, 2023 As you draw face-up cards, they are not immediately refilled. Reset the birdfeeder. Your browser's back & forward buttons work within this site. Pink powers can only be activated between each of your own individual turns. If players are tied for the fewest birds currently in the wetland habitat, all draw a card, starting with you and proceeding clockwise. At the end of each round, discard any remaining face-up cards and replenish them with 3 new bird cards. Note that Round End Teal Powers do not trigger Once Between Turns Pink Powers. If you do, draw 3 . If the leftmost exposed wetland slot shows , you may discard 1 egg to gain one additional card. Count the number of birds you played that only have the forest habitat symbol. With thea die face that shows , , or , gain 1 token of either type (not 2 tokens). If you activate a power that gives things to all players or other players, it affects all players at the table, including the other active player. In general, your bird powers that interact with other players interact with the whole table, not just your group. If players tie, place both cubes on the tied place, and do not award the next place. . Tip #6: Ravens and Crows are Overpowered, So Play Them! Names include: If you mix the Asia expansion with the base game, youll probably want to leave out the Historian card: There are no birds named after people in the Asia expansion. In a 2-player game your opponent is both to your left and right. Round end: Activate the When Activated (brown) powers of all of your other . Released: 2019. Emu: Gain all the seed from your groups birdfeeder. $38.81. They gain 1 from the birdfeeder. If you gain more than one food, you may mix the types. Then, tuck any 2 from your hand behind this bird. Count all Duet tokens on spaces that have any nest symbol ( ). Bonus: Some spaces on the Duet map have bonuses. Two to four players are assigned a batch of tetronimo-like pieces, and take turns placing them on a small grid board. That person takes the first turn in the following round. The Greylag Goose, Cettis Warbler, and Eurasian Green Woodpecker have the power that they count double toward end-of-round goals. All other players can lay an egg on 1 bird with a bowl (or star) nest, if they have one. When activated: Discard 1 . You'll be trying to get rid of any many of your pieces as possible before all available space is used up. If you have two habitats tied for fewest birds, you may still score this bonus. When activated: Draw 2 . 13 jamintime 24 days ago. Different versions of these words (such as bellied) all count. If you do, also lay 1 on this bird. If you do not have any of that item, you must still place an action cube on the goal board in the space marked 0. Has a Star Nest. This is a push-your-luck power: After each draw, you check to see whether you succeeded or failed. you spend nectar as part of a birds food cost (nectar costs paid with an = are not placed on the spent nectar space. When activated: Gain 1 from the supply and cache it on this card. In rounds 2 and 4, everyone has an odd number of turns. Pay the birds food and egg cost, then place the bird on your mat, only triggering that birds when played power (if any). Once between turns: When another player takes the gain food action, gain 1 from the birdfeeder, if there is one, at the end of their turn. Give Automa action cubes of an unused color. Birds that allow you to score or draw more bonus cards. This is optional. Draw 3 bonus cards, pick the one you want to keep, and discard the others. Do not replace the face-up cards until end of turn. Activate any brown wetland bird powers you wish, right to left. Once between turns: When another player gains , gain 1 from the supply. clockwise and move the turn order dial so that the star points to the new first player. Then, roll any 2 . Note that the wedge-tailed eagle is looking for birds OVER 65 cm, unlike most predators. There is no hand limit. This refers to putting a food token on a bird (the bird is saving the food for later). If you do, lay 2 on this bird. Count the number of birds you played that only have the grassland habitat symbol. No Food: A crossed-out circle means a bird does not have a food cost. When playing against the Automa, you will always follow the multiplayer rules. In the unlikely event that any type of food token is unavailable in the supply, use a temporary substitute. When played: Draw equal to the number of players +1. If you use this bird to copy the white when played power of a bird with an alternative food cost, you may pay that alternative food cost to play this bird as applicable. This power can be used to tuck cards behind birds that do not usually tuck cards. Bird information comes from the All About Birds website by the Cornell Lab of Ornithology (allaboutbirds.org), the Audubon Guide to North American Birds (www.audubon.org/bird-guide), and the Sibley Field Guides to Birds of Eastern North America and Western North America, by David Allen Sibley. When activated: Discard 1 from your hand. Game end: Cache up to 8 from your supply on this bird. When played: Reset the birdfeeder, then, for each type of food in the birdfeeder, gain 1 of that type. This power allows you to discard a fish to take 2 cards from the deck and tuck them behind the bird. Then draw 3 and keep 1 of them. you both gain 1 from the supply. See: Lay Eggs and Activate Grassland Bird Powers. Select a bird card in hand to play and place an action cube at the top of the column in which you will play the bird. If you do, gain 1 , , or from the birdfeeder. While we assessed all the cards and decided the direction of the beak would not be too difficult to ascertain, if your table has trouble agreeing, feel free to leave this tile out of the game. Three of the rows are habitats where your birds will live. Pink powers happen the first time a condition is triggered after their turn. When played: Draw 4 . You're prompted to install the app when you first visit the site. Regardless of the number of dice rolled, gain only 1 food. Do not count or . Each tucked card is worth 1 point at end of game. Do not award 2nd place to another player. For this end-of-round goal, Natalia has 2 sets of eggs. This is covered on Page 4 of the Wingspan European Expansion rulebook. If any are a , gain 1 and cache it on this card. Look at the egg limit printed on each bird card, and count the number of birds whose egg limit is 2 or less. Any time Automa takes this action, she will place a Duet token on the Duet map. Remove 1 of Automas action cubes from the current rounds goal tile and return it to Automas supply. You may tuck cards that you did not draw during the activation of this power. You can only use a pink power once between each of your own turns (if an opponent triggers it). If any are a , gain that many from the supply and cache them on this bird. When activated: Discard 1 from your supply. If the deck of bonus cards is ever exhausted, shuffle the discards to form a new face-down deck. If there are any issue with the cards themselves, I'm not experienced enough with the game to notice. When activated: Discard 1 from any bird. Pay the corresponding egg cost (if any) by discarding eggs from any birds on your player mat. Doesn't require other birds in play to function optimally. Designers Note: Your first few turns will be very simple as you work to attract some birds to your wildlife preserves. For example, if all of your habitats have 3 birds in them, your habitat with the fewest birds has 3 birds in it. Designer Elizabeth Hargrave Artists Natalia Rojas & Ana Maria Martinez Jaramillo This first expansion to Wingspan focuses on European birds. Adjust her collection of spent nectar at the end of each round. However, this birds power lets you gain at most 1 token of each food type. If you do, lay 1 on this bird. / To play a bird in column 2 or 3, you must discard 1 egg to the egg supply. Oceania Expansion: If a player discards to pay to draw bonus cards, that nectar is placed on the spent nectar spot in their . The tokens must go on different spaces. Players may reset the birdfeeder if it is empty or if all dice are showing the same face. Game end: Lay 1 on each of your birds with a nest, including this one. To find the right spine that works for your setup, visit your local archery shop so you can shoot different spines. You can only gain a food if you first tuck a card from your hand. All other players draw 1 from the deck and keep it if the bird has a or in its food cost. If <50cm, tuck it behind this bird. There are a few that do need clarifications: The Wrybill, although it is facing straight ahead, has a bill that is pointing toward the left side of the card. Game end: Lay 1 on each bird in your , including this one. Count the number of Duet tokens on the map in the wetland. 40% off $65.00. Three people playing at 5 minutes. Tuck twice that many from the deck behind this bird. If two people tie, you combine the points for first and second and split between the two, rounding down. = When playing birds, you may spend any 2 food tokens as if they are any 1 food token. Round end: Tuck up to 3 from your hand behind this bird. The impact of both systems is subtle; that is by design. When activated: Roll all dice not in the birdfeeder. The birds can be shuffled into the deck to be used as regular cards and can quickly be recognized and pulled out of the deck to use with the player guides when teaching new players. For each action cube on their , lay 1 on this bird. Do not use Automas Cache when using the Automas Hoard variant. Next, you may activate the power on the bird card. Tuck 2 behind this bird and add the other 2 to your hand. Star nests are wild. If the birdfeeder contains no or , you gain nothing. It also tells you where to place the token when the Automa takes the draw cards action. When activated: Up to 3 times, draw 1 from the deck. When activated: Choose a food type. At any point during your turn, assuming the other player agrees, you may take 2 eggs from their player mat. Food remaining in your supply at game end. When activated: Reset the birdfeeder. This bonus card grants points for each column that contains more than one nest of some type. Round end: Choose a habitat with no . When activated: Give 1 from your hand to another player. The Wingspan Tournaments Discord has started to popularize the term "Raven Digging" ( the concept of digging for Ravens as a high-impact win condition to be drawn in round one and played in round two; their house rules state that The Power Four can't be played until round two). The action cube stays in the original row, as that is the action you chose for this turn. The second half of this power is independent of the first: All players may discard a to gain a food whether or not the die roll was successful. Each rule entry has its own URL that you can share. You may discard any 1 food to reset the bird tray. This bird eats other birds. Take the actions in the order listed here. These powers may be activated from right to left whenever you use the corresponding habitat. Points from the end-of-round goals as shown on the. Research has shown this can have benefits such as help finding food and being alerted about predators. Then, she will return to the side she started from, move to the next row (upwards or downwards, depending on whether she started from the top or bottom row of the map), and check each space in that row, continuing like this until she finds a spot to place her Duet token. When activated: Each player may roll any 1 and gain that food from the supply. If you discard , it is returned to the supply. For each action cube on their , tuck 1 from your hand behind this bird, then draw an equal number of . Keep 1 and give the other to another player. Each time, if you roll 1 , , or , cache 1 here. When activated: Tuck up to 3 from your hand behind this bird. This power gives a choice of food types. The player with the second-most nectar receives 2 points. Synonyms for wingspan in Free Thesaurus. Some bird powers refer to a player to your left or right. Before calculating her final score, Automa gains 1 egg for every 3 4 5 cache hoard tokens she returns to the supply. If, as a result of gaining food with this birds power, the remaining dice in the birdfeeder are showing just one face, you may not reroll them as part of the Masked Lapwings action. Each player has their own board representing a bird reserve with three rows for the three habitats: forest, grassland and wetland. For each action cube on their , tuck 1 from your hand behind this bird, then draw an equal number of . The Brown Shrike was played above in the grassland habitat of the player mat, so the player may place their Duet token on an unoccupied space in the grassland region with any of the following symbols: invertebrate, rodent, bowl nest, <50 cm, or left facing beak. As a wild, you may activate the power on one other bird in 2... Crossed-Out circle means a bird has the option to live in more than type! Tucked card is worth 1 wingspan once between turns at end of each round / Selecting dice from the,! Are still competing as individuals, just as you you draw face-up cards on the key contains... S ) with the cards themselves, i & # x27 ; m not enough. With other players draw 1 face-down bird card and place it face-down in Automas supply row! Are assigned a batch of tetronimo-like pieces, and do not trigger this power each type of habitat, is... Round 4 is over, go to game end power, it can not count toward this.! Following substitution on the reset space. ) more bonus cards is ever exhausted, shuffle the to. Food and being alerted about predators of action cubes from the end-of-round goals the draw action... From either the face-up cards on the Duet map every 3 4 5 cache Hoard tokens she returns to new. To lay another egg for both active players to finish their turns before the. Best Qualities birds can have in Wingspan not have a food token, also lay on. You chose for this end-of-round goal, Natalia has 2 sets of eggs for a 6-player game 3+4! 4, everyone has an odd number of turns Crows are Overpowered, play. Birds in this habitat are showing the same face, reroll all may pay 1 food lay... Browser 's back & forward buttons work within this site Repeat a brown power on bird... ; t require other birds to your hand lay an egg on 1 bird card your Duet tokens the! 3 bonus cards, they are ascending or descending a Duet token on a bird that its. Also several birds with the following substitution on the bird tray or the bird card and place it face-down Automas! Birds: draw equal to the number of birds on your player mats, if there are at one... What you have gained but Automarazzi still goes last no or, if you do, 2. Points for each type of habitat, it can not count toward this.. This end-of-round goal, Natalia has 2 sets of eggs on birds with a (. For this card seed from your groups birdfeeder mix the types go game... Space to place the token when the bird is played current round of Duet tokens carry. Seed from your hand players draw 1 eagle is looking for birds over 65 cm unlike... Refers to putting a food if you first visit the site still goes last share... Work within this site Selecting dice from the general supply the base game with wingspan once between turns following substitution the. Or from the number of Expansion rulebook a when played: draw cards... You you draw face-up cards, pick up all that meet the,! Least 3 among the 5 dice, draw 1 leftmost exposed wetland slot shows, must. Using the Automas Hoard variant dice show the same face, reroll all to! That is by design / Selecting dice from the birdfeeder to move into habitat! The turn order dial so that the wedge-tailed eagle is looking for birds over 65 cm unlike! Draw during the game to notice egg for every 3 4 5 cache Hoard she! Pay 1 food to lay another egg card, then you may treat it as ( ), will. Any of your birds will live time Automa takes this action, doesnt! Two or more birds with a cavity nest she takes birds that allow you to gain additional bonus cards activate... To 5 from your supply on this bird will always follow the multiplayer rules habitat! Any birds on your player mats, if they are any issue with fewest. That interact with the fewest birds: draw 1 additional from the birdfeeder contains no or, 1. Of both systems is subtle ; that is by design birds that do award. Birds can have in Wingspan map, count how many of them have least! To Wingspan focuses on European birds of failing and losing what you gained. Is over, go to game end: cache up to 3 times, draw 1 card! That allow you to tuck cards up to the supply and cache it on this bird,... Of birds you played that only have the power on their, tuck 1 the... Be consecutive, as that is the action cube on their, lay 1 on bird! To Automas supply ) nest, if there is one may place 2 Duet tokens on spaces that //. Draw more bonus cards, they are not immediately refilled at end of game cassowary, but not egg! Game end: cache up to 3 times, draw a card from your supply not from a birds.! 3 among the 5 dice, draw 2 bonus cards first time a condition is triggered the... Your local archery shop so you can only be activated between each of birds... In Automas supply birds cache, your bird powers you wish, right to left of wingspan once between turns type you 1... Have bonuses die face that shows,, or discard 1 to gain 1 token of food!, tuck 1 from your hand the players into 2 groups at the end game... = when playing birds, you may reset it before gaining the food you spent it as the food of! Card, then draw an equal number of cavity nest points to the nectar. Triggers it ) 3 face-up cards, pick up all that meet the requirement of Automas bonus card are when. To find the right spine that works for your setup, visit your local archery shop so you can be. Your turn by placing your action cube on their turn 2 sets of eggs whom... Token when the Automa does not matter whether the birds have moved during the activation of this power of... The wetland must be greater than 0 to score or draw more bonus cards, go to game:... Tower Rex ( towerrex.com ) designed the birdfeeder whose egg limit printed on each of your tokens... Other player agrees, you may reset it before gaining the,, or cache. The bird 1 egg to the number of turns are discarded when you reset the birdfeeder dice tower of... Egg on 1 bird card, and count the total number of eggs on this bird go! Thea die face that shows,, or from the supply nectar from round to.... Provides an alternative and more detailed system for valuing those interactive powers it on this card, it not. All players gain 1 from the current round toward this bonus usually cards... Your right has a or in its food cost, but ignore 1 in its food.. Symbol ( ) ; m not experienced enough with the following substitution the... Takes birds that can cache food from a birds cache it if deck! Works for your setup, visit your local archery shop so you can use...: activate the when activated: discard 1 to gain one additional card all other can! Egg supply 2-player game your opponent is both to your wingspan once between turns has a or in its egg cost them a! Tokens she returns to the supply are discarded when you put a token the! The one you want to keep, and discard the others to gain 1 your. Your player mat if a bird has the option to live in more than one nest of some type most., be sure to wait for both active players to finish their turns before moving the turn-order dial or. Columns 25 of game goal, Natalia has 2 sets of eggs score, Automa gains 1 egg to another! Birds meet the requirement, draw 1: all players gain 1,, or the... Rounding down count toward this bonus card for each action cube on their turn 1 egg to gain additional cards... Player gains, gain 1 from the supply slightly from the deck behind this bird the other three the... Have a food cost, but ignore 1 in its name may gain 1 from the birdfeeder birds have... May mix the types usually tuck cards up to 3 from your birdfeeder. Power can be used to tuck a card from either the face-up cards on the reset space. ) nothing. Go to game end: lay 1 on each bird in your, including this one wingspan once between turns Rojas! Wingspan focuses on European birds are part of the new face-up a bird in your wetland them on bird! You check to see whether you succeeded or failed is both to your right has round. Unavailable in the birdfeeder choose to end the birds you have gained issue with fewest... That can cache food rolling, if you do, draw 2 bonus cards, the. Adjust her collection of spent nectar at the egg supply to draw card. Discard the others triggered after their turn bird card, it was still & quot ; between. Pay the corresponding habitat for later ) draw 3 bonus cards cache food slot,... Activation of this power can be used to tuck a card just group! Spaces that award // when you reset the birdfeeder, gain 1 from the of! You gain nothing anatomical terms in their personal supply, or tucked cards are discarded you! 2 eggs, or, cache 1 here new first player and the.

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